Instructional Computing
Instructional Computing
430.000 Distance Learning
Service Code: 430.000
Contact(s): Nichole Outhouse (383-6622)
Charges: See rate sheet
Description
Distance Learning Service Overview
The Distance Learning Service offers live, interactive instruction and learning opportunities from a host site or partner classroom to multiple locations. This enables staff and students to connect with global experts and engage in unique educational experiences.
Instructional Support:
- Program coordination
- Content development
- Professional development
- Online course registration and assistance for college and high school
Technical Support:
- Equipment installation and maintenance
- Video conference testing and facilitation
- Design and installation of video conference workspaces
- Staff development
Service Offerings:
- Asynchronous Learning Courses (Accelerate U, Edmentum/Apex)
- Advanced Placement courses
- Credit Recovery courses
- Diverse electives (world languages, fine arts, music, computer science, physical education, etc.)
- Provides options for availability and scheduling conflicts, long-term absences, and related challenges.
- Webinar Hosting, Facilitation and Support
- Learning Management System Support
- Schoology
- Seesaw
- Curated Online Instructional Content
- Instructional Video Conferences
- Scientists in Action
- Class-to-Class Collaborations
- Connections: Career, Diversity & Cultural, Civic (New)
- Wacky Wednesdays National Parks (New)
- Distance Learning Week (varies yearly)
- Professional and Student Learning Development for Online Courses
District Reponsibilities
- Communication of needs and/or requests for LMS support, professional development and/or instructional content
- First level end-user and system-level training and support
- Management of purchasing and licensing of required tools
- Ensure compliance with all regulations and laws governing use of such systems
Service Responsibilities
- Creation and distribution of the E-Learning Newsletter
- Development and implementation of professional and student learning for online courses
- Creation of content aligned to curriculum
- Maintain NYS Distance Learning Consortium membership and communicate consortium resources and information
- Attend statewide and national conferences to inform and innovate related to distance learning
- Provide analysis of existing network infrastructure to integrate distance learning systems
- Coordinate and participate with vendor demonstrations
- Act as a liaison between vendors and district for initial implementations
- Assist with implementation planning
- Contract administration, license tracking and invoicing
- Research and development of new and upcoming tools
519.010 Instructional Computer Services
Service Code: 519.010 (519.011)
Contact(s): Dan Fullerton (383-2281)
Charges: See rate sheet
Description
Instructional Technology assists component districts in the procurement and use of technologies in the K-12 classroom. BOCES helps districts develop ways to integrate technology in all curriculum areas including language arts, business, math, science, social studies, music, art, physical education and technology.
This service includes software review and purchases.
Requirements
District Reponsibilities
RIC Responsibilities
519.300 Esports
Service Code: 519.300
- 519.300.000 Esports Base Fee
- 519.300.010 Esports League Fee
- 519.300.020 Esports Building Fee
- 519.301 Equipment Chargeback
- 519.302 Supplies Chargeback
- 519.303 Equipment < $1500 Chargeback
- 519.304 Equipment Maintenance Chargeback
Contact(s): 521.000 Model Schools
Charges: See rate sheet
Description
The Monroe RIC BOCES Esports Service partners with school districts in providing support for video game competition. The benefits of participation for students will be team building, sportsmanship, collaboration, social relationships, work ethic, leadership, self-confidence and time management. The Monroe One support team includes Model Schools instructional technology specialists and project managers.
Requirements
District Reponsibilities
- Purchase hardware equipment through 519 Instructional Technology CoSer (Monroe One BOCES) or 525 (Monroe 2-Orleans) district purchases
- Determine the organizational structure for Esports (such as oversight through the athletics department and/or through extracurricular activities)
- Create an addendum to district student athlete handbook to include digital citizenship and inclusion (if organizational structure involves the athletic department)
- Ensure students are academically qualified to participate
- Hire an Esports coach
- High School Esports League (HSEL) requires that the coach is a district employee (faculty/staff)
- PlayVs requires district approval for non-faculty/staff
- Ensure Esports coach meets state and district requirements as an employee such as DASA training, fingerprint clearance, NYS Sexual Harassment training, Bloodborne Pathogens training, recommended – CPR/First Aid certification
- Esports coach responsibilities include (but are not limited to) -
- Attend coaches meetings
- Schedule practices, games, tournaments
- Supervision of practices and games
- Cultivating student roles on the team : strategist, organizer, content creator, graphic designer, social media manager, entrepreneur
Service Responsibilities
- Ed Law 2d Compliance
- Set up teams and accounts in HSEL / PlayVS
- Assist in securing and testing network
- Support of the Esports platform
- Provide coaching professional development, training, meetings and ongoing support
- Provide resources and/or feedback on structuring of practices
- Access to game streaming, recording and storage of game videos
- Recommend hardware purchases
- Facilitate purchase of hardware and equipment through project managers
- Assist in creating and/or providing resources around the addendum to district student athlete handbook to include digital citizenship and inclusion
- Offer guidance on best practices and integration of the New York State Computer Science and Digital Fluency Standards into HSEL/MSEL Generation Esports course work – Computer Science, Digital Media, Cybersecurity, etc.
